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Brody Condon

condon-KarmaPhysics-Elvis

‘DeResFX.Kill(KarmaPhysics < Elvis)’ (2004) by Brody Condon

Karma Physics < Elvis is a modification of the bloody science fiction first person shooter computer game Unreal 2003. When plugged into a projector/moniter and power, a small custom pink computer automatically starts and displays the work. The viewer is pulled slowly through an infinite pink fog filled with floating, twitching bodies of Elvis Presley. The convulsions of Elvis are controlled by the original game’s Karma Ragdoll real-time physics system – generally used to simulate the physical dynamics of game character death.

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